Technical Discussion   Coding, Tools, and Pipelines


Havok Behavior v. NaturalMotion Morpheme (8)
UUID vs OpenMaya MDagPath (4)
Maya dockable windows boilerplate, with support for PySide2 ( 2 ) (25)
Using threads for online requests (10)
In-house Tool Code Organization (9)
Looking for advice on Asset Management for Mid-Sized studios (7)
Maya Charm - Maya PyCharm connection ( 2 3 4 ) (65)
[Maya-Python] Can't get Maya to initialize through external interpreter :S (11)
Get all registered DAG node types (5)
Automated Renderfarm Submissions (3DS Max + Vray) (1)
Compile VDB for Maya (1)
workspaceControl, migrating dockControl so we can dock into the ChannelBox tabs (5)
Getting Started With Max, MaxScript, Python & PyZMQ (3)
Lxml builds for python 2.6 with vs 2005 and python 2.7 with vs 2010 (5)
Adding methods dynamically to MObject in python (3)
[C++, Photoshop API] Need to obtain the pixel data of a layer (1)
"Unknown workspace" error in 2016.5 (3)
Maya Drop Window (8)
Need help to learn code (5)
Animating Vertices (14)
Maya 2017, Pyside 2, "wrapInstance" (15)
ngSkinTools automated Import/Export (3)
From points to Mesh in Maya (9)
Aligning cat arb bone to two helper objects in 3dsmax (1)
How to tell which PyMEL version? (3)
MoBu: Get models that are visible to camera in viewport via Python (2)
Maya/Python: SpringIK using Python gives me different result than manual method (7)
What 3D package does your studio use? ( 2 3 4 ) (67)
[Tutorial] Python Scripting in MotionBuilder (7)
Mobu: adding a namespace to Takes (3)