Tools


Nuke Unity3d Unreal 3ds Max Photoshop Houdini Maya MotionBuilder
Topic Replies Activity
About the Tools category 1 May 6, 2018
Formula to convert Camera transform / fov from Motionbuilder or maya into Unity? 4 June 13, 2019
Query if a node name it's Unique (Maya Python) 6 May 7, 2019
Motionbuilder 2018 SDK breaking changes 1 May 4, 2019
GitHub Desktop and PyCharm 5 March 25, 2019
Hiring blind for Houdini 7 February 6, 2019
Maya: exporting skinned mesh as .fbx loses/unlocks vertex normals 2 January 29, 2019
Head sculpt random walk sss 1 January 22, 2019
Setting up object for Aim con in motionbuilder? 4 January 8, 2019
Houdini with Numpy 3 January 7, 2019
Good fbx pipeline shim strategy? 4 December 14, 2018
Substance painter automation? 2 November 13, 2018
Learn how to setup a missile shoot scene (3dsMax, thinking particle) 1 November 9, 2018
Working fluids / fragmentation volumetric with a 2D plane SurfaceForce 1 November 1, 2018
Calculating distances of linear curves in maya?[Python] 7 September 11, 2018
Maya - Looking for feedback on Whiteboxing Tool 1 May 24, 2018
Maya Skin Detach / Attach Tool 3 May 18, 2018
GIT LFS File Size 1 May 7, 2018
Modo Material Tags and Selections (Python) 1 February 22, 2018
Adobe Illustrator Scripting 2 August 15, 2016
Unity vs. Stingray 4 July 18, 2016
Fabric Engine 2.1 is out 7 March 17, 2016
Latest FBX plugin: 2015.1? 3 December 2, 2015
Fabric Engine 2 is OUT 2 September 30, 2015
Any Interest in High Color Depths 5 August 4, 2015
Red9 ProPack - first sneak peak ;) 1 April 30, 2015
Next-Gen 3D Software Part II: The Day is Darkest Before the Dawn 44 April 22, 2015
Red9 StudioPack v1.41 Released 3 January 14, 2014
Red9 StudioPack v1.40! - update 2 November 18, 2013
Tool UI\UX priorities via Blender interface deconstruction 5 October 28, 2013