Timothy Bermanseder - Technical VFX Artist portfolio - Looking for feedback (1)
Vertex Shader Animation: How would you store the information in the texture? (9)
Do VFX artists still make their own flipbook libraries? (3)
Animated texture maps, workflow? (4)
Maya particle expression: Calculate trail length of particle doesn't seem to work?! (1)
VFX Portfolio - Monte (14)
UE4 VFX - Conjuring the Destroyer (14)
Unreal 4 Ribbon question (3)
Nuke Studio color problems (1)
Arnold DNA Render KIT (4)
Getting into the powerful vfx tools from TP (1)
VIEW Award 2016 (1)
Here for the first time - self intro (1)
Particle Flocker - Real-Time Particle Flocking System for Autodesk Maya (3)
Long matchmove - split clips and merge at the end? (1)
Some funny gifs i "made" (1)
Making 3d from 2d semi automatically (3)
Game FX Reel~! (2)
Are UDK tutorials on the particle system still relevant? (3)
R&D stuff : rbf, deltaMush (3)
Meadow Demo (3)
Showreel R&D (3)
R&D: Paint system for creating painterly animations - RiPainter3D (2)
The amazing Magnus Wootton, some stuff ive been workin on (2)
UE4 VFX - Earth Shatter Totem (8)
VFX Reels (20)
My bloody showreel - explicit content (3)
Generate Mesh for Smoke - C# Script in Unity (2)
VFX Demo Reel, looking for critique and feedback! (5)
Maya positionPP (2)