- Animated Align thoughts
- Folder structure and File naming conventions
- Useful "outside" tools
- Sharing tools
- TAO Community scripts?
- Chris Evans' tools
- TechArt Resources
- UnrealEd Workflows
- Perforce attributes
- MaxScript event handers for dotNetControls?
- Mesh cleanup
- Coding conventions
- Auto mesh hull generation
- Best way to deploy plugs/scripts? [3ds max]
- What 3D package does your studio use?
- Blender... what up?
- What bug tracking system do you use?
- suggestions for a "dream" pipeline...
- Linux for Production
- 3D Software for the Next Generation, Part I
- File versioning/pipeline
- Naming Conventions that Drive Events
- Anyone here use Havok Behavior Tool?
- Next-Gen 3D Software Part II: The Day is Darkest Before the Dawn
- Unused material cleanup in 3ds max?
- 3ds Max 2009 Slow loading
- Doing complicated things in lots of files in Max (solution)
- Is there a way to embed an app in dotNET?
- max large scale asset management
- Max XREF pain...
- Next-Gen Software III: Community Backend and Frontend
- Level of Detail
- Globals
- Context Sensitive / Dynamic Maxscript UI?
- jEdit improvements
- maya 2009 py version?
- Voice commands and 3D Software
- Deploying maxscripts and Vista
- Content Mgmt Systems?
- Maxscript editor tip/tutorial