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View Full Version : General Talk


  1. Introductions
  2. Great Idea for a Site
  3. Technical Artist job description at your company
  4. Say hi along with my latest demo
  5. Siggraph 08
  6. Flagship Closes
  7. Scrum/Agile
  8. How do you "sell" yourself?
  9. Spore Animation White Paper
  10. Whistle while you work
  11. GDC 2009: Technical Art Techniques Panel
  12. Tech Art Blogs?
  13. Midwest Game Developers Kickball
  14. Help with 3dsMax Physics Engine
  15. xsi v7 demo available
  16. Inspired 3d Advanced Rigging and Deformations -blog
  17. How to contract artists?
  18. NVIDIA or ATI?
  19. Getting a first tech artist job
  20. Talking about Light Transport
  21. What broad area of the industry to you work in?
  22. Seattle Meet-up
  23. Useful materials for you
  24. Salary Survey - Technical Artists
  25. Pipeline & process best practices
  26. DAE: what do you think?
  27. Autdesks Max future direction / NDA / etc.
  28. New Guy
  29. Adobe User Research Study
  30. Validation
  31. technical artist and unreal engine?
  32. 11th Grade Comic
  33. Code licenses
  34. Touch mousepad