- Introductions
- Great Idea for a Site
- Technical Artist job description at your company
- Say hi along with my latest demo
- Siggraph 08
- Flagship Closes
- Scrum/Agile
- How do you "sell" yourself?
- Spore Animation White Paper
- Whistle while you work
- GDC 2009: Technical Art Techniques Panel
- Tech Art Blogs?
- Midwest Game Developers Kickball
- Help with 3dsMax Physics Engine
- xsi v7 demo available
- Inspired 3d Advanced Rigging and Deformations -blog
- How to contract artists?
- NVIDIA or ATI?
- Getting a first tech artist job
- Talking about Light Transport
- What broad area of the industry to you work in?
- Seattle Meet-up
- Useful materials for you
- Salary Survey - Technical Artists
- Pipeline & process best practices
- DAE: what do you think?
- Autdesks Max future direction / NDA / etc.
- New Guy
- Adobe User Research Study
- Validation
- technical artist and unreal engine?
- 11th Grade Comic
- Code licenses
- Touch mousepad