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View Full Version : Shaders, Rendering, and Effects


  1. Normal Maps
  2. Inverting Y-axis in Maya's High Quality Rendering
  3. 2 pass shadow example in Max9 (simple shadow)
  4. Shadows in Max 2009
  5. Max AO in enclosed space
  6. Bit packing
  7. CubeMap samplers in Max 2009
  8. ue3 normal smoothing
  9. XSI's ICE Tool
  10. Good *books* on shaders?
  11. UVW Xform Map
  12. Looking for a very Sr. Rendering / Graphics Engineer
  13. Profiling strategies
  14. Cinematic motion blur and it's cost,
  15. Learning RTT : Render to texture
  16. How to develop a LUT for my specific needs?
  17. Ue3 Shader( to mimic sf4)
  18. Making Rendermonkey .fx export SAS (Microsoft) compliant