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    Hey Claudio, thanks for getting back....

    Hey Claudio, thanks for getting back.
    Unfortunately I do not have PySide2. Will try that out when I get the chance. Thanks!
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    Okay, it just makes it seems lame? From a...

    Okay, it just makes it seems lame? From a beginner pov, or at least for me, I would have thought the 'clicked' signal will not be associated with the only 3 roles above as it has its own specific...
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    This does works. But right now I am curious -...

    This does works.

    But right now I am curious - is there no exact signal when using ResetRole?
    From online searches, I have and only been seeing that 'accepted' is used for AcceptRole, while...
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    Hmm, actually it is not working as well. Got...

    Hmm, actually it is not working as well.

    Got the same error, erroing at the btn_role.
    Error is: `AttributeError: 'NoneType' object has no attribute 'buttonRole'`

    And buttonBox is registering...
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    Thanks for getting back. Tried the code you have...

    Thanks for getting back.
    Tried the code you have provided, and there is an error - `# AttributeError: 'PySide.QtGui.QPushButton' object has no attribute 'buttonRole'`
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    I used QDialogButtonBox because I am trying to...

    I used QDialogButtonBox because I am trying to cater/ fit it into my ui to make it 'pretty' due to its layout - 1 button on the left-hand side, while 2 buttons to the far right..
    And with the use of...
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    PyQt QDialogButtonBox signals

    Hi all, I have some questions on PyQt.

    I created 2 sets of QDialogButtonBox, each with 3 buttons - 'Add', 'Remove', 'Clear'.
    Each set is connected/ for with a QListWidget, and since both buttons...
  8. Overwrite Copy command when getting out from terminal

    Pardon me if this is slightly off-topic but I need help.

    I am trying to get my python script to to work in a linux terminal by grabbing the output such that the output results 'overwrites' the...
  9. Hey there, I actually have found a way to get...

    Hey there, I actually have found a way to get around my issues.

    To my point 1, I am trying to see and check if the connections I have written is the correct way of doing it.
    And as for the tool...
  10. PyQt - QDialogButtonBox signals and tool tip

    I got a couple of questions regarding qDialogButtonBox. While my code still works, I believed that there are a few parts that can be better refined/ I am not finding much info online


    class...
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    Shelf icons missing in Maya 2016

    I have this mel-based script shelf in which upon the application closing of Maya 2016, when Maya is re-open again, the shelf tab is there, but the icons are missing.

    Even if I click onto this...
  12. Thread: Unit-testing

    by salik89
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    Unit-testing

    Hi all, I apologize that this is not a coding question but still related though..

    I read or heard somewhere about this unit-testing in maya and would like to ask if anyone have any examples that...
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    renderman tractor filter question

    Hi all, I am playing around using the renderman tractor within my company. Noob here by the way, but this thread seems to be the only place that I can place my question..


    As I am trying to...
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    Thanks, I will try and give it a whirl..

    Thanks, I will try and give it a whirl..
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    Thanks guys for the replies. Still if you all...

    Thanks guys for the replies.
    Still if you all doesn't mind, can help taking a look to see if I am on the right track?
    Truth be told, I am still somewhat confused about when to use camelCase,...
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    Hey, thanks for getting back to me. As you are...

    Hey, thanks for getting back to me.

    As you are mentioning about the need to line-break, do you mean to say it will be as follows:

    mc.formLayout(self.topForm, edit=True,
    ...
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    Correct way to 'break' code into lines

    Suppose if I have this long line of python line


    mc.formLayout(self.topForm, edit=True, attachForm = [(self.uiGrpField, 'left', 0), (self.uiClrBtn, 'left', 0), (self.uiLbl, 'left', 0), ...
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    That is suppose to change the film back/gate...

    That is suppose to change the film back/gate option in the camera - basically the maya menu

    The value flag in this case is to be of string, and I am trying to insert a string inside it from my UI,...
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    So while I managed to settle the index issue,...

    So while I managed to settle the index issue, right now, I am having 2 issues..

    1. The 'value' is not exactly returning, as soon as a Format is selected and the OK button is hit... Am I missing...
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    Need help with UI and list items and indexes

    Hi all, it has been a while for me doing python scripting after about 8 months of hiatus. Really need some insights.
    I have been trying to set or modify the camera filmback/film gate attribute via...
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    yea it is.. was attempting to change the film...

    yea it is.. was attempting to change the film gate through hard coding but unfortunately it seems that there isn't a way to code even for the normal cameras too..

    Cause I had wanted to try attempt...
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    It is not locked but it has connections to some...

    It is not locked but it has connections to some other attributes.. They are yellow in color.

    The thing is, I have 2 filmbacks with the same aperture values etc except for its name. Eg. 35 mm...
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    Changing attribute of a reference item

    Hi all,

    I was wondering if there is a way that I can change a particular attribute of a reference node, in my case - it is a camera, and the attribute I am trying to change is its Film Gate aka...
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    How about using clusters/lattice?

    How about using clusters/lattice?
  25. Hey svennovich, not sure if this is what you...

    Hey svennovich, not sure if this is what you wanted but I once needed to do something similar - Frame all objects in scene within the render/resolution frame. If my memory serves me right, this is...
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