Hey all,
Met a guy at the TA Bootcamp over at GDC and he was telling me about his free online shader optimizer / obfuscater. The question he asked me was would you use this in production? The site has just gone up so it’s early days, but I would be interested on what you think about using this service.
http://www.lunarg.com/3d-app-developer/
My main concern would be uploading company shaders to be optimized rather than having a standalone app to do it. Maybe an offline version that you can pay for?
~B)