I’m trying to get up to speed with MotionBuilder and create a usable workflow within it. So I have a few questions that I was hoping others could shed some light on here.
What is the main suggested usage of Sets & Groups? I have read that you can combine objects of any type within both but only Sets have animation/keying properties.
In 3dsmax I have put everything related to a character in a ‘namespace’ as well as in their own absolute ‘namespace’ prefixed 3dsMax layers, not animation layers. It seems that in MotionBuilder objects can exist in Multiple Groups and Sets, similar to 3dsMax selection sets. Luckily Mobu has built in namespace managing but I need to have a better understanding on what is a good workflow of organizing a scene and the objects within it.
Does anyone have any suggestions here of their own practices? Thanks!