Hello guys and gals
I would really appreciate if You could help me out with my little problem
I am working on re-targeting tool for Autodesks Maya 2012 and I have noticed rather annoying thing
Every time I multiply joint transform matrix, Maya is resetting my joint orientation back to world coordinates and instead it's adding those values to my joint rotation
Is there any way to keep the orientation locked when I apply new transforms to the joint ???
Thanks a bunch for taking your time![]()






Reply With Quote

Bookmarks