Hello guys and gals :D:
I would really appreciate if You could help me out with my little problem
I am working on re-targeting tool for Autodesks Maya 2012 and I have noticed rather annoying thing :?:
Every time I multiply joint transform matrix, Maya is resetting my joint orientation back to world coordinates and instead it’s adding those values to my joint rotation :curses:
Is there any way to keep the orientation locked when I apply new transforms to the joint ???
Thanks a bunch for taking your time