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Thread: [UDK]Character Animator Wanted

  1. #1

    Default [UDK]Character Animator Wanted

    presents you...

    Team Background Profil:

    The CPi team are a bunch of 30+ artists from a variety of disciplines come together from all of the world, truly international from India, USA, UK, Sweden, Germany, Australia and so on.. despite working for free, as volunteers UNPAID we have a very professional outlook as an Indie team with some highly talented staff!

    Who are you again??

    Some previews....

    Remington M700

    SIG 552 Commando

    More news and media can be found over at

    What can CPi offer me?

    * excellent organised team (task management, project mangers, team meetings, iteration plans)

    * great communications (skype meetings on voice and skype group channels for chatting)

    * dedicated and committed team (we know what we can do, and we will do it no matter how!)

    * truly focused and unphased and unpressured by fan views

    * strong support and backing (clear direction, user manuals, security access, 1 to 1 support)

    * fun and friendly team that can have a laugh, play test and do fun things together occasionally as well! (general gaming, chilling out)

    * excellent portfolio work, where several members of our team have already got industry full time permanent roles over at Vigil Games, Dice and Crytek.

    What does the CPi team ask in return?

    * dedicated individuals whom are highly motivated

    * commit your time to our project! We want people that want to be with the best, not juggle us on one hand with 5 other projects and go inactive and AWOL every second week.

    * minimum 8hours per week (thats just a small notch of 1 hour per day on average)

    * that you sign and return a NDA to us.

    ** This is a non-paid position now, but most likely will change in the near future as we plan to go commercial **

  2. #2


    presents you...

    Dear Community,

    Here we are again with some updates, just to keep you informed on our increasing progress! We see the light at the end of the tunnel and everything is starting to come together piece by piece.

    This edition focuses on our code, weapons and animation departments, bringing you news about:

    - Aim Error & Recoil

    - Hit directional indicators

    - Character Animation

    - Weapon functionality

    - Armour System

    - Say & Teamsay chat facility

    HK G3kA4
    Modelled & textured by Joel ?Flakk? Dabrosin

    One of our latest weapons to be completed is our HK G3kA4, so we would like to show that off to you!

    For the full update, visit:

    All the best,
    Your Critical Point team


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