Real time particle solutions

Hey guys,
At work we are currently looking for a new particle solution to use in our next game project. I was hoping to get some
feedback from VFX artists as to what particle software they use for games with their pro’s and con’s. We are ideally
looking for a full solution (including an editor)

So what particle solution are you currently using?
What are its pro’s and cons?
Does it include an editor, and how user friendly is it?
Are there any other particle solutions you would recommend?

Looking forward hearing from you guys!

Mark Verkerk,
Tech artist

might get some good response on this page as well
https://www.facebook.com/groups/realtimevfx/