[3DS Max] [C#] [FBX SDK] FBX for C# projects?

can the FBX SDK be used for C# projects? (specifically, Visual Studio C# Express 2010)?
I’m looking over the FBX SDK docs and the setup instructions seem very specific to C++ and the non-expess version of VS…

Doesn’t seem to be a .NET API for it, a quick search on Google though, came out with this: https://github.com/returnString/ManagedFBX

I hope that helps!

looks interesting. I’ll check it out.
[Edit] I wasn’t able to build the source.
Since all I really need to do at the moment is export an FBX from Max, I’ll stick to the Max SDK.

Update:
after some communication over Git Hub , the developer posted a version I was able to build.
Now I can make .Net forms that can see FBX data. Whee!

Edit: I spoke too soon. still struggling to get working build.
It seems FBX sdk and VS Express 2013 are not friends.

Great, thanks for the follow up!

update: I can build this project using Visual Studio Express 2012 / FBX SDK 2014.2.1
but NOT VS Express 2013 / FBX SDK 2014.2.1

there does seem to be something peculiar about the dll , it appears to not be completely managed, which prevents me from throwing the dll into 3DS Max max script plugins.