Hi all,
I have a little issue I am stuck with.
I have an array of vertex notmal ID and I want to get their respectiv vectors.
exemple : ArrayVertNormalID = #(9, 64, 107, 1226) are the normals on my vert 1.
I am looking for : #([0.00180628,-0.00025264,-0.999998],[0.00116161,-0.00540292,-0.999985],
[0.00319966,0.0226716,-0.999738],[0.00180628,-0.00025264,-0.999998])
(random values.)
I have found this in the help but I am simply unable to find how to use it ! If I am not understanding it wrong it should give me my so desired point3 value from my normal index.
<point3>GetNormal <index>normalIndex [node:<node>]
node default value: undefined
Returns the specified indexed normal.
node :<node> is used when the Edit Normal modifier is applied to more than one node. For methods where this is a keyword argument, the operation is applied to the single node. Which node the operation applied to depends on the order in which the nodes were selected. As such, results can be unpredictable unless the node is specified.
any help much apreciated !
Thanks
Bloby