Hi all, is it possible to modify/grasp the selected object pivot point (transform, rotate and scale) in which the pivots are pointing towards the camera that user selected/ via a list of cameras in the scene?
I tried some constraining, but it does not seems to be working in my cause and I have to manually go into component mode to rotate the axis, though it helps but it is tedious as I have to pretty much do some try and error.
The second attachment is what I am trying to achieve
Basically I create a linear EP curve, snapped each ends to the camera and the object center point. Using the curve as a reference, I go into componenet mode and rotate it to match the x-axis to the line