Hi!
I’m making a ‘collision box’ rig where the dimensions of a simple box need to be controlled by controllers on all 6 of its faces. Moving one of these controllers around stretches the box along the respective face, while keeping the other faces in place. This part is doable, but in addition to the controllers, I also want the user to be able to select the box to move the entire rig. Trouble with this is that the position of the box already depends on face controllers.
I could set up an extra parent controller that moves the entire rig, but I want to keep the rig minimal. How can this be setup to work so that the user sees ONLY the box and the face controllers?