I am writing this post because I’ve seen virtually no discussion of it on the internet after extensive searching.
We have some gui code written in PyQt for our Maya 2011 tools. Obviously these can’t be used directly in Maya 2015, so I have the option of either compiling PyQt4 myself or converting the code to PySide. Now I’ve spent a few hours trying to compile these, but Autodesk’s instructions are terrible and their example code is set up to use an older version of Visual Studio and PyQt than they tell you to use in the introduction. Is it worth all the hassle or should I just convert our code to PySide which comes bundled with Maya 2015? The later option sounds more appealing to me.
Side note: I have also tried downloading the latest version of PyQt4 (PyQt4-4.11.3-gpl-Py2.7-Qt4.8.6-x64) from riverbankcomputing.com and moved the PyQt folder from site-packages to Maya 2015 site packages folder, and it imported fine. So why is autodesk telling us we have to compile it ourselves? I have yet to try it with our tools, so I don’t know if it actually works well yet.
Thoughts?