I am trying to write a script (not very good in it) - something like an automated process in maya but I need some insights as I am not sure if it is feasible.
Basically, the following steps are the steps I did to publish an animated rig for crowd purposes and from Step 2-4, it initially has its own UI and it is using proprietary modules/scripts
- New Maya Scene
- Import in rig(s)
- Import and apply animation curves onto the rig
- Publish the scene
While the above is tasked for a single maya scene/ publish, I will actually need to do this for a lot of scenes / publishing
And so, was wondering if anyone has done anything similar before, or could someone give me a few advice on how I should approach it?
P.S: So far, I have writtten up an UI in which it allows the user to import in the latest rig version. Have yet to proceed to step 3 or 4 though