Texture Artist needed at Hi-Rez Studios on SMITE

Hi-Rez Studios is looking to hire an amazing Environment Texture Artist to work at our studio in Alpharetta, Georgia.

Come join the creator of the critically acclaimed SMITE, Tribes: Ascend, and Global Agenda as we enhance and expand our online action games.

Responsibilities:

Work along side the Art Director to improve and maintain the visual style of the game

Collaborate with other Environment Artists in the creation and maintenance of game and level specific texture and material libraries

Craft high quality painted textures, supporting masks/maps, and Unreal materials

Required:

AAA game development experience

Portfolio demonstrating exceptional painting and texturing skills

Demonstrated artistic understanding of light, form, color, and proportion of scale

Strong understanding of realistic material properties and ability to translate them into a stylized setting

Working knowledge of 3D Studio Max, ZBrush, and Photoshop for asset creation

In depth understanding of various texturing techniques (Single unwrap, tiling textures, sticker sheet/decals, etc) and how to efficiently get the highest quality result within technical constraints

Comfortable receiving constructive criticism and making artistic adjustments

Used to prototyping and working with iterative development process

Able to work effectively with other modelers and other functions (animators, programmers, etc)

Passion for games

Strong work ethic

Preferred:

Experience with Unreal 3 engine

Game experience in a painterly texturing style

Apply at http://www.hirezstudios.com/hi-rez/top-menu/careers#op-62655-texture-artist