Hey guys! I concepted an effect that I plan to create in Unreal Engine 4. This effect involved an abandoned platform (probably found on an isolated chasm), which has the ability to summon a dragon/dragon ability. Once activated, the platform will beat 3 times. Right before the third beat, energy will be drawn towards the center, releasing a beam from the center. At the peak of the beam, a dragon-like figure will burst outwards, completing the summon. The aftermath will be a broken platform, with a gaping whole that no one will dare look into.
The one thing that will be a big challenge for me will be the smokey figure. I’m planning to model a dragon’s head, neck and wings in order to emit smoke and fire from it within FumeFX.
I know this forum isn’t as populated but I feel the need to post here just in case. Feedback and critiques will always be welcome. Wish me luck!