In My first year as a Video Game TA I worked Maya and Python (which I loved), Since 2012 I’ve been at an exclusively 3DS Max studio, gaining skill with Max Script and C# (which I love less.) I feel like my 3DS Max chops now exceed my Maya skills.
But Looking around Tech-artist.org it seems that the TA ecosphere heavily favors Maya. I fear my Maya / Python skills are getting dusty. My home life is such that there is little time for extra curricular studies, and I have no opportunity or excuse to pursue Maya knowledge on the job.
I sometimes fear that my career may suffer, or my options be limited by “too much Max”. Is this a legit fear?