Hope some of you savvy TD’s could lend some suggestions/tips. I’ve been tasked with creating some rigs for our game that entail liquid in both glasses and bottles. Some of these bottles are cylindrical, boxed shaped and oblong. It needs to handle some extreme poses like tipping 90+ degrees. The pouring will be handled with FX. The brutal ones are bottles with a tapered neck. I can do joints or blendshapes but getting any decent shape and have it act liquidy is not an easy task. Hand sculpting a series of blendshapes is tedious and will only handle certain angles.
Any tips would be great!