Hi,
I want to do some simple edge loop in my uvs and it looks like the only function for it is :
<void><Unwrap_UVW>.uvEdgeSelect()
Problem is : It works perfectly fine unless you want to do it on an edge seam. In that case the function will return “OK” but won’t bother making any edge loop.
The — loop button in the unwrap UI don’t have any issue with this, why would this be different ?
Does any of you know a way to make it work (or is it a bug ?).
I am about to do my loop in the geo and then get map vert from geo vert but it would make my life easier if there was a way to edge loop in the uv on a seam, via maxscript.
Thanks !