Texture Artist - Luma Pictures - Santa Monica

Are you a Texture Artist?

Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and No Country for Old Men; and numerous commercials such as A Mini Marvel for Coke which aired during Super Bowl 50. We are a crew of talented artists that hail from all over the world, who are passionate about creating mind blowing work. On top of that, we are a cool company, with cool people, cool offices, and we do cool things. Can’t beat that!

If you’re down to become part of a growing family, we’d love to hear from you.

Responsibilities

[ul]
[li]Create high quality textures for organic and hard surface assets
[/li][li]Producing Photo-sourced as well as hand painted textures
[/li][li]Developing Multi-Tile Based texturing for Layered shaders for production.
[/li][li]Must be able to take criticism and follow direction of production.
[/li][/ul]

Qualifications

[ul]
[li]Proficiency in Mari, Photoshop, and Maya
[/li][li]Experience as a texture artist creating creatures, environments, and props.
[/li][li]Confident and clear communication skills when working with fellow artists and leads.
[/li][li]A keen eye for fine detail, age, and narrative when painting textures; an eye for realism
[/li][/ul]

Additional and Preferred Skills
[ul]
[li]
[/li][li]Ability to create logical UV Layouts for texture and shader development
[/li][li]Proficiency in Z-brush for the production of displacement and normal maps
[/li][li]Skills in polygonal modeling and sculpting
[/li][li]Experience in creating photo-real shaders
[/li][li]Texturing experience for feature film
[/li][li]A love for film and a proactive, driven attitude
[/li][/ul]

If this is you, please apply here: http://www.lumapictures.com/job-detail/?job_id=655f944c-8c2f-4b34-98f9-a2270442757d