Technical Artist - Red Pill VR | Marshmallow Laser Feast - Los Angeles

Red Pill VR | Marshmallow Laser Feast are looking for experienced Technical Artists. The ideal candidate will have a thorough understanding of the art and technical pipelines within Unreal as well as a passion for music. High level technical competency in additional to strong creative and visual instincts are a must. The Technical Artist will work alongside teams of artists, audio engineers and designers tackling projects and providing support on issues within Epic’s Unreal Engine 4 and associated proprietary pipelines.

Role Responsibilities:
[ul]
[li]Work with Creative Director and various in-house teams to design and develop interactive experiences utilizing Unreal and VR platforms.
[/li][li]Develop functionality for experiences and interactions using the Unreal Engine’s node based Blueprint Editor.
[/li][li]Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices.
[/li][li]Use profiling to optimize content with the aid of diagnostic tools.
[/li][li]Oversee content pipelines from prototyping through deployment. Collaborate with programmers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases.
[/li][li]Other duties may be assigned.
[/li][li]
[/li][/ul]

Requirements:
[ul]
[li]Experience and vast knowledge of real-time graphical and rendering pipelines. Advanced knowledge of UE4 and Unreal’s Blueprint Editor.
[/li][li]Strong 3D mathematical skills.
[/li][li]Understanding of both traditional and generative art pipelines.
[/li][li]Proficiency with tools such as Maya and 3DS Max.
[/li][li]Experience with shader creation for real-time content.
[/li][li]Basic knowledge of programming and scripting languages such as C/C++/HLSL
[/li][li]Superior eye for lighting, value, color, details, and the ability to use them in creating efficient and impactful visual elements.
[/li][li]Understanding of performance and optimization requirements and experience diagnosing and profiling content costs.
[/li][li]Bachelors in related field or equivalent experience.
[/li][li]Positive attitude, a love of music and the ability to communicate and have fun. Comfort with vast range of content creation software.
[/li][li]Desire to learn surfing, literally.
[/li][/ul]

Additional Skills (not essential to the position but assists in choosing candidates):
[ul]
[li]Experience with VR/AR.
[/li][li]Fluent in at least one development language such as C++, Python, MEL, LUA, Perl, or C#.
[/li][li]Shader programming experience.
[/li][li]Experience with VVVV, Ofx, Processing.
[/li][li]Facial hair will be appreciated
[/li][/ul]

Contact us at -

Armand - [email protected]
Laurent Scallie - [email protected]