YAGER is looking for Systems Designer [f/m]

YAGER is currently seeking a talented and experienced Game Designer to help us bring our AAA F2P project Dreadnought to the CIS territories. Join us in shaping the direction of the project as a driving force in Systems Design and push the boundaries to deliver a unique user experience. We’re looking for people who love the idea of working together in interdisciplinary teams and a fast-paced and professional environment.

Responsibilities
• Design and prototype core gameplay systems
• Implement and balance gameplay features from initial design to final polish
• Create and maintain internal design documentation, including feature specifications and implementation guides
• Collaborate with the team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems
• Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production

Qualifications
• 3+ years of industry experience, ideally in a systems design capacity
• Experience balancing complex gameplay systems
• Ability to deliver under deadlines and time constraints
• Excellent verbal and written communication skills in English and Russian
• Avid gamer with knowledge and understanding of various games and game types
• Passionate about videogames

Desired Skills
• Experience with free to play title development
• RTS or RPG experience is a plus
• Previous experience with Unreal
• Experience with Scrum and Kanban production methods

Employment details
• Full-time and on-site
• Status: employment
• Start: as soon as possible

Join Our Team!
If this sounds like you, and you love to work in a creative environment with people passionate about their work, please send us your application using our online form: http://grnh.se/h2ijuy