I wrote a logger that outputs stdout/stderr (info, warning, error and debug) to a Qt Window that also output’s to a logging file.
The problem that I’m having now is that I’ve broken Maya’s print statement. Print output will only show up in the Qt Window that I have re-directed output too.
How do I reset Maya’s Script Editor to starting receiving output from print statements again?
NOTE: It’s only Python’s print statement that doesn’t work, everything else outputs (i.e., mel.eval(‘print “Hello World”’)