Junior real-time developer

THIS VACANCY HAS EXPIRED

With studios in Glasgow, Bristol and London, Axis Animation is an award-winning animation studio creating high-end visual content for film, television, games and theme parks. We are constantly looking for the best talent: enthusiastic people that come in everyday to be part of some of the best work in the industry.

We are hiring an experienced and versatile JUNIOR REAL-TIME DEVELOPER to join our newly formed Real-time Unit based onsite in our Glasgow studio. Capable of delivering technical solutions to creative challenges you would contribute directly to the success of our real-time projects, working closely with artists, developers and production to support the next generation of interactive and cinematics tools in animation, VR and theme park design.

This is an exciting and unique opportunity to get your foot in the door of an animation and visual effects studio. If you are an ambitious software developer looking for an opportunity to work with cutting edge technology and help shape the future of an animation studio then we look forward to your application.

Candidates are required and must be eligible at time of application to work on-site in Glasgow.

RESPONSIBILITIES

Develop real-time tools and processes to meet production needs

Work with an agile and multi-disciplinary team of artists, designers, and programmers

Work with the Head of R&D and Head of Department to prioritize production needs

Ensure tools and processes integrate into the overall studio pipeline

Test and debug tools and processes to ensure stability and usability

Act as a liaison for communicating technical issues to Production, R&D and IT

Educate artists on how to work with the pipeline

Create and update documentation explaining processes and tools

REQUIRED

Experience in Python or C++ programming

Experience in one or more of Unreal, Unity or Cryengine

Demonstrated interest in real-time engine scripting, building levels / mods

Excellent communication, troubleshooting and debugging skills

Detail oriented with a strong ability to multi-task

Ability to work independently and as part of a team

Be proactive

Be adaptable

STRONGLY PREFERRED

Experience developing plugins, shading models or tools for a real-time engine

Demonstrated understanding of traditional animation or VFX pipelines and workflows

Demonstrated interest in one or more of Maya, Houdini, Fusion or Nuke

Solid understanding of algorithms, physics and mathematics

An interest in VR / AR

Apply Now!

send your CV and demoreel link to [email protected] and include the position you are applying for in the subject line, or apply on the website.

Cool!