Hello,
this maybe a simple one. But i couldn’t find exactly the answer i was looking for elsewhere.
I basically have to identical meshes both smooth bound with identical skeletons, one has painted skin weights. The only difference is the joint names/numberings dont match, but the hierarchies are exactly the same.
i was wondering if anyone knew a way to copy over the skin weights to the other mesh when the joint numbers need to be matching.
thanks,
Sam