Hey guys, I am defining a skeleton in maya on a existing skeleton by loading in the .xml file, I am running into a problem when it comes to the spine, I seems to be dropping and assigning the wrong node to a bone:
<item key="Spine1" value="Torso"/>
<item key="Spine2" value="Upper_Torso"/>
<item key="Spine3" value="Spine4_joint"/>
But when it loads into the scene this is what I get:
Can anyone explain why “Spine1” node is being refrenced to the “Upper_Torso” bone?