It´s 2 questions.
i tryed everywhere to find my self the anwswer but im stuck…
first is:
There is a way to find the material editor window position (ui) and it scale (height/width). like… i tryed looking at UIAccessor. but no get position in documentation.
I saw a way to get that from unrwap window (Ex.:<Unwrap_UVW>.getWindowX()) but its strictly to Unwrap window.
I want a script to stack right next to material window (follow it around with a fixed off set)
second is:
i want to execute a update textures in viewport for hardware maps (like once u change a normal map, for exemple, it update the viewport (right now i need to clic in disable material in viewport and turn it on again… must say that .showInViewport or .enabled didnt make the trick )
Thanks in advance