I’m trying to figure out how to doc a custom UI for one of our internal tools into the same area where the “Channel Box/Layer Editor” & “Attribute Editor” live. The dockControl command seems limited in this area and I’ve seen some info about the workSpaceCommand. The examples of the later that I’ve found seem to involve using PySide. I was hoping that there is a more simple way to doc a basic UI in this area.
Also, I’m utilizing Maya 2017 & 2018.
Thanks!