[QUOTE=MattRennie;19860]Hey Eugene,
One thing I always seem to say when people ask for reel critique, is I don’t just want to see the end result, I want to see HOW that end result was achieved. Your cartoon chipmunk-esque character has some nice face poses, but I want to see if it was done with morphs or bones etc. I’m always impressed when people get great deformations with the minimum number of bones/blends etc etc.[/QUOTE]
Great comment Matt. Do you think showing the face joints would do the trick?
FYI, all of the mouth shapes were sculpted so there was really just a jaw joint. I had to make correctives for all the mouth shapes when the jaw was open, and also when two mouth shapes are triggered at once. I had three joints for each eyelid to get a good range of eyelid shapes. Thanks! :D: