Another year, another amazing GDC and in particular the showing by Tech Art. Here's the rundown on what went down:
2nd Tech Artist Bootcamp
Another wonderful bootcamp with lots of new speakers! We had well over 100 people at any given point during the day. What a great audience!
Below are the slides from all the bootcamp presenters. If you want to see another bootcamp next year, please tell us what you liked and didn't like and what you'd like to see covered. Also if you have any ideas for non-lecture things to do (like the 'lunch with a presenter' we did), I'd like to hear them.
Adam Pletcher (Volition): Bootcamp Introduction PDF PPT
Arthur Shek (Microsoft): PDF PPT
Rob Galanakis (CCP): Teaching Tech Artists to Build Technology PDF PPT
Seth Gibson (Intel): Build it on Stone PDF PPT
Ben Cloward (BioWare): How Embedded Tech Artists Unite Artists and Programmers PDF PPT
Jason Hayes (Volition): Lessons in Tools Development PDF PPT Videos
Wes Grandmont III (343): Realtime Rendering Tips & Techniques PDF PPT Videos
Will Smith (Volition): Illuminating Night Windows in Saints Row the Third PDF PPT
This year we had a hand in all the Art roundtables. First, we had the inaugaral VFX Artist Roundtable. I went to all 3 and wow, this was a huge success. We now have a VFX Community-specific subforum located here. I was amazed by all the new faces I had never seen at the other roundtables! Drew did an amazing job moderating, like a real pro.
The Tech Artist Roundtable saw another huge year and may be the longest running GDC roundtable now. Jeff was excellent as always.
The Tech Animator Roundtable was in its third year and it was very relevant. It has taken an overall character and performance focus which I think fills in some important areas other roundtables don't cover.
And we also infilitrated the Lead Artist/Art Director roundtable, with Keith Self-Ballard moderating it, who was a Bootcamp presenter last year.
TAO was out in force. Lots of t-shirts, lots of visibility. Makes me feel proud, and excited for the future. We had a small meetup on Tuesday (and really several other nights during the week), but the most amazing thing was our dinner Friday night.
I want to give a huge thanks to Seth Gibson for putting that together. There were almost 50 of us. On the night after GDC. That is amazing. There were probably not even 50 TA's that knew each other at GDC a few years ago. Now you can get 50 of us in a room even after most of us have left!
After the delicious, crowded, and loud dinner, about 20 of us marched up to the top of San Francisco to drink at the Tonga Room Tiki Bar, which I have a feeling is going to become a destination. There, we drunk ourselves silly on Lava Bowls. See the wonderful photo at the end of the post to prove it.
See you in San Fran next year!
It behooves us, especially as Technical Artists, to make it to GDC every year. If you're a student, new in the industry, or trying to find your place as a TA, even more so. 2012 is shaping up to be the best year for Technical Art ever- I want to see us only grow in 2013! Also, GDC 2013 is later in March so the weather should be even better (though it was pretty amazing this year).
Thanks, everyone, for another fantastic GDC!