Hi guys. I am rather new to Houdini and I am coming from a Maya background. I am trying to port over my python script from Maya python to Houdini python. This was way more difficult than I thought. I am trying to create a autobelndshaperigger. I am able to create the blendpose nodes and name them correctly. But does anyone know how to set the driver and target of a blendpose through python script?
Thank you for any help!