I guess I should have done this when I joined...
I'm a former full-time tech artist (ten years in games industry) and now part-time. I left the games industry to become an electrician. I'm currently in the last year of my apprenticeship.
Before games, I worked as an electronics technologist, mostly on elevator controllers. I started modding Quake after work and caught the bug.
In the games industry, I did a lot of different things. Technical animator, technical artist, environment artist, lighter, lead lighter and effects artist. I never said "no" when asked to help so I took on a lot of roles. I worked on 12 published games plus one unpublished.
I've been keeping busy with Unity making asset packages for the asset store. Its a good way to make extra money. I've made fifteen effects packages and one model package for a cave system. My current work is isometric pixel art.
I'm considering a return to the games industry in the next year or two. I'm going to update my demo reel with a lot of UDK stuff and more scripting. I'm also sometimes available for short-term projects in the Vancouver area.