Greetings and salutations my friends, or soon to be friends
I am Kristoffer from the cold north in Europe—aka. Sweden—and I’m trying to break into the game industry. I’ve spent three years studying game development at a university as an artist, but sadly enough my artistic skills haven’t progressed as far as I had hoped for. However it seems as if I have more neck for technical stuff. Now I have discovered shaders and I thought that it might be something for me. So I hit the internet in search for something that could get me started with HLSL. And behold! A forum and Wiki devoted for Technical Artists, could it be any better! :): So here I am, introducing myself for you all, hoping to find new technical artist friends and mentors!
During my years at the university I took an introduction course in programming with C++ so I kind of have the basics covered; variables, data types, structures, functions, loops, if-statements and the basic understanding for how programming works – that’s always something :):
See you all on the forums, my first questions will surely pop-up soon.
Cheers mates!