Issues with Rigging in maya 2017

maya

#1

Hello guys, am currently having issues with character rigging in Maya 2017. Anytime i try to bend the rigged character, the foot joints tend to rotate downwards. i didn’t have such issues in Maya 2016. Has anyone experienced such? The screenshots are attached.


#2

Looks like you just need to constrain your feet in some way. If the feet are children of a bone that is bending, they are going to rotate.


#3

You’ve already got your foot control curves in place, so just orient constrain your joints to those and you’ll be in business. Don’t forget to freeze those transforms first.


#4

thanks. would try it now.