Junior Technical Artist - Happy Mushroom in Los Angeles, CA

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This is a full-time Los Angeles based position

Happy Mushroom is looking for a Junior Technical Artist to work on a cutting-edge Film and TV production pipeline inside of Unreal Engine.

We are looking for a highly motivated individual with experience using Maya and Unreal Engine 4. VR experience is a plus!

Who we are:
Happy Mushroom is a growing studio housing many of today’s top artists. We service Film, Television, Video Games, and Virtual Reality projects with a hybrid focus on traditional storytelling principles married with cutting-edge digital pipeline tools.

Happy Mushroom

Your job:

  • Work directly with Artists to create solutions and pipelines that unlock the creative potential of the production team
  • Research and Development of pipelines, workflows and processes
  • Develop tools and workflows to support the needs of production
  • Be the front line in addressing technical and workflow questions from the Art team
  • Work directly with the CTO and Engineering team to develop our cutting-edge production pipeline.

Your Skills:

  • Python/PyMel Experience.
  • Experience in Unreal, especially using Blueprints and the Material Editor
  • Understanding of Object-Oriented Programming concepts
  • Great communication and problem-solving skills

Plusses:

  • C/C++ Knowledge
  • VR Experience
  • Web Development Languages (JavaScript, Groovy, etc…)