Milford Film is an award winning animation studio based in Stockholm. We're a collective of artists and producers who always put content first. We do cutting edge visual storytelling for the biggest brands today.
Develop and maintain rigs for a wide range of styles. From stylized cartoon characters to realistic creatures as well as props.
Develop modular rigging systems through MEL/Python.
Develop publishing workflows/tools for rigs and animation.
Work with lead TD’s and artists in other departments to integrate rigs in our pipeline.
Set up test procedures to minimize problems with the rigs further down the pipeline.
At least 3 years documented production experience in a commercial environment.
Excellent understanding of anatomy and bio-mechanics.
Fluent in MEL and Python.
C++, Fabric, Maya API knowledge is a plus
Experience in Houdini is a big plus.
To apply please send a mail to: firstname.lastname@example.org or apply at www.milford.se.