Fantastic questions, Nysautro! I’m preparing the next part of my presentation to you guys (which is all about design and prototypes) which will answer some of those straight away, I’ll have that ready the coming Monday or Tuesday.
Till then, let me just pick a few of particular interest.
- Do they have to learn something new or are you using things they already know?
This is one of the key areas of interest. Our industry, especially in commercials, is extremely freelance based and for each shop a freelancer enters he has to learn a new way of arranging things. A new way of communicating with his peers. And he’ll do the same beginners mistake each time, regardless of experience at other shops. What we’d like for Pipi, is for multiple studios to adopt this way of working so that freelancers are as familiar with the infrastructure of a studio as they are in the tools they use - Maya, Softimage, Nuke etc.
[COLOR="#FF8C00"]- What kind of support will there be when having problems with the API?[/COLOR]
This will depend on our business model. One of the topics we’ve gone through is whether or not to supply Pipi as free software with paid support, similar to how Red Hat Linux does with their subscription model. That way, anyone could adopt Pipi and those who are serious enough about its integration can bother with paying for support.
There will of course also be a community effort built around it. In addition, we were thinking of hosting a script sharing platform where users could share the tools they build off of Pipi. Shotgun Software’s Tank have built most of their Pipeline philosophy around this idea and I think is a solid one.
I’ll return with more in a bit! Keep up the good questions!
Best,
Marcus