https://www.rockstargames.com/careers/openings/position/7550ffee
Rockstar Leeds are looking for a Technical Artist for our current and next generation console game development. The ideal candidate will have at least 2 years in the video games industry in a similar role. A strong working knowledge of 3dsMax and Maxscript is a prerequisite.
Responsibilities
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Proactively use knowledge and experience to identify and solve problems before they affect the development team.
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Implement new techniques that increase art quality and efficiency across disciplines.
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Communicate solutions to art and programming teams, ability to collaborate effectively with other team disciplines.
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Document and knowledge share these solutions.
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Bring innovation and resolution to technical problems and challenges throughout production.
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Can demonstrate creativity and technical ability within the constraints of console development.
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Strong communication and organizational skills.
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Effective time management skills to meet deadlines without sacrificing quality.
Requirements
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Experience using 3dsMax as a technical artist. Maxscript programming is a prerequisite for the role.
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Thorough understanding in developing pipelines and creating efficient user interfaces.
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Familiarity working and developing in a multi-platform, multi-project environment.
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Experience in other scripting and programming languages (Python, C#, WPF etc.) is a plus.
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Industry experience is a requirement, having shipped title(s) on PS4, Xbox One and/or PC.
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2+ years of applicable professional experience as a technical artist with knowledge of engines and art pipelines.
To apply, please go to https://app.jobvite.com/j?aj=oPNj5fwK&s=TechArtist.org