TAO Github repos

max
coding

#1

If you’ve got a github project you’d like to share with the community include a link to your repos in the reply.


#2

#3

Here’s a couple of mine:


#4

#5

Here you are : )


#6

My humble animation (and a couple rigging) tools:


#7

Here is my most popular toolset, I recently added it on GitHub :slight_smile: :


#9

Out of the box pipeline for full CG projects (Maya, Houdini, Arnold and Nuke).
A lot of tools for the Arnold.
Check pipeline wiki for details.


#10

Here’s the Github repo for my PyMXSCom project, which lets you execute MaxScript and/or Python into 3ds Max from an external code editor.


#11

Red9 StudioPack

Our Open Source Animation Maya Pipeline codebase


#12

#13

Git repo for the 2016 Devkit
https://github.com/autodesk-adn/Maya-devkit