Gonna have to break my resolution ( of never wasting time tinkering with another editor )
But the VIM in-depth tutorials look to good to pass on.
Thanks! or perhaps Dam U! depending...
Possibly, another useful outside tool:
Tech-Artist.org php tags supporting colored syntax.
faster for dense and far sighted folk like mahself?
php syntax similarity. straightforward to mel may be nice.
$myvar = 'Hello World!';
for ($i = 0; \$i < 10; \$i++)
echo $myvar . "
- Additionally, another useful outside tool:Fast Picture codec
Extending image formats for Windows Vista/7 Thumbnail views as well as
it's viewers ( integrated into system with windows new image framework )
I think the Fast Picture codec has been mentioned here as a solution.
As well as Ardfry's Photoshop codec.
I have had a very good experience with the FastPictureViewer codec.
So far all 2.XX upgrades have been free.
( supposedly there will be a new update link for faster distribution. )
Till the newest update I will stop poking them so much.
On the other hand poking them has also been very satisfying!
They are responsive and quickly address queries and have been very open to feedback in addition to their support.
(They appear to be very eager in improving their product
make it jump through hoops for the image/tech savvy game developer guru crowd.)
The codec creator: Axel Rietschin has shown an earnest interest in
what insight ( and needs ) game developers might have.
Kinda interested myself in what unsupported formats and/or features others have a need for.
Example correspondance with interest towards a Tech-Artists perspective:
I was surprised at first by the level of technicity, then I figured out it was more like a game developers and animators community – very technical indeed.
The codec pack indeed supports DDS, EXR, PNM and TGA, which may be useful so some, and work on XP 64, which I understand got somewhere popular in the Computer Graphics industry. I’d be interested in knowing what other formats would be useful for this crowd: I’m considering Radiance HDR and someone in the Sony Vegas team also suggested DPX. I’m willing to cover more of the CG industry formats in the future.
One thing I cannot really do, however, is create a new account and make my first post ever an ad for my products,
Edit Edit (author)
Although I have the free version which is no longer available...
I bought into version 2 and was lucky enough to git it @
the almost non-exsistant price of $5.98
The price is about to go up again to $29.99.
Thankfully it's still available fer $9.99!
4: Kind of a tool very useful if you have an Intellipoint driven Microsoft mouse:
The following being a registry hack...
Disclaimer: the following registry hack may or may not destroy yer system and
was created by a putz jes futzing around late @ night
MMB pan in Photoshop.
Till there is a universal object/viewport navigation standard ( dream on )
My tiny navigationally dyslexic brain is forced to stumble hopelessly
whenever switching between "custom-UI unfriendly" applications.
In my case MAYA and PHOTOSHOP:
With an Intellimouse Optical mouse THERE IS NO SPACE KEY remap.
( spacebar = Photoshop's pan )
In intellipoint:Map for Photoshop:
Create a dummy reference keystroke map for the Middle Mouse Button by
assigning mmb to B.
you can then find the B key in regedit:
( might be a different number other than 4? Just find the number containing your "B" keystroke )
change the keystroke to: 20 (Hexadecimal)
change the keystroke text from B to: Space
Normally my thumb button is mapped to alt for Maya ( most Maya users as well? )
In which case the above hack doesn't really result in a mouse remap that is
exactly the same between the two applications.
However, there actually is a way to exactly match the mouse button navigation
( As far as muscle memory is concerned ).
assign the thumb button to space instead of assigning it to MMB by using the same methods as before.
( ie. Assign a keystoke proxy in Intellipoint, then in regedit: find and change that assigned value for Space instead )
And then assigning the MMB to left click ( which is also not possible unless hacked in regedit )
THUMB_(ALT)BUTTON+MMBdrag in Maya
is the same exact button and order as:
THUMB_(SPACE)BUTTON+MMB(LEFT_CLICK)_drag in Photoshop
decided not to go this route as alt( Thumb Button ) functionality in Photoshop is just to important/slick
( alt = eye dropper and alt + rmb drag resize brush diameter )
Otherwise the hexadecimal code for left click to assign mmb is:
Obviously I can't help but wonder if there is a better solution/ amazing mouse with extensive features. Or
does anyone jes have any advise for a new mouse.
Hopefully in addition to being long winded some of this is at least usefull to someone.