About the Rigging category
Math & Physics for Technicl guys
Advice on gettting good joint deformation for game models?
Rigging: What core rigging features do you feel Maya lacks?
General Rigging Topic: What makes an animation control?
[Maya] Animating Rag as if a Rat is moving under or Cheek Chewing (Without using a Collision)
Cluster error animating
Measure angle on wrist
"matrix" attribute of a transform and "parentMatrix" attribute of the child
[Maya] Lock position of a shapeNode when doing 'parent -r -s' command?
Local rig blendshape response problem
Clickable controls in Maya
[Maya Python] Space Switching. 3 inputs are okay. How about 4?
Shortfilm about tardigrades looking for Rigger (Maya)
Joints on a curve on surface
Rules of thumb or limitations of Blendshapes vs Joints and SDK in Unity?
Houdini-style for-each and do-while "compounds" in Maya node editor?
Display wireframe on specific objects
Maya Slug Creature Rig
Blendshape Condition node
Red9 ProPack : Unreal ART integration
[Maya] Using "Direct Connection" Scale vs "Scale Constraint"
Maya Ncloth; Point to Surface / Collision Issues
[Maya] Modifying Topology (i.e. Adding edges) After the Blendshape Set-up? Am I Screwed?
New Bind Pose on Semi-Skinned Rig
Maleficent fairy rig setup name
[Maya] Automatic Ground Collision?
Flexiplane vs Spline IK
Parallel evaluation wisdom
The logic behind mirrorJoint tool / mirroring
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