Good Biped Joint Hierarchy?
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3
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791
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June 15, 2022
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Looking for Maya Biped Rigging Teacher
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4
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551
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June 15, 2022
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Trouble Integrating Biped Rig
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2
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556
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June 14, 2022
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Getting rid of joint orient values
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2
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844
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June 13, 2022
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Rig very slow on 2020.4, fine on 2022.3
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3
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827
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May 31, 2022
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UV Mapping a Poly Character
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1
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439
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May 9, 2022
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[Maya] Rigging Non Spherical Eyes Using Only Joints
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6
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2082
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May 2, 2022
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Make mesh unselectable
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2
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943
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April 28, 2022
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UVs and shaders
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3
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510
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April 18, 2022
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Skin Wrangler for Maya 2022?
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2
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1657
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April 17, 2022
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Freezing Transforms Clarified?
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9
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2212
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April 14, 2022
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Maya Aim Matrix vs Aim constraint..what's missing?
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5
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2803
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March 25, 2022
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Maya 2022 API | Getting skin weights
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5
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3186
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March 6, 2022
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[Houdini] Kinefx Reorient Joints Options?
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1
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940
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March 2, 2022
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Get vertices of an edge-loop and sort them around their unit circle
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7
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1248
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February 25, 2022
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Doubts about control layers
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3
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579
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February 17, 2022
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Doubts about rigging scale
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4
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812
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February 15, 2022
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Problem when importing FBX rigged using Advanced Skeleton - Missing geo
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7
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20152
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February 15, 2022
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Rigging Portfolio
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2
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1372
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February 13, 2022
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Correct Rig Ordering
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1
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664
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February 12, 2022
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'bool' object has no attribute 'my function'
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6
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1126
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February 12, 2022
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A doubt about IK
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2
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567
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February 3, 2022
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Maya / Nothing happens with mirror deformer weights
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5
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1281
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January 22, 2022
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Triple Chain Rigging Again
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2
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626
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December 14, 2021
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Triple Chain Rigging
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4
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969
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December 10, 2021
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Multiple Constraints On One Joint Node?
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3
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1245
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December 8, 2021
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Swapping Low Rez to High Rez
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11
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1306
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December 7, 2021
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Getting rid of transform nodes within a skeletal hierarchy
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16
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25720
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November 22, 2021
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Selection vertex by pymel
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2
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923
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November 14, 2021
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FK / IK Skeleton
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2
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774
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November 11, 2021
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