About the Shaders category (1)
finalRender DROP 3 release: Mix and match CPU and GPU denoising previews, post-effects, finals (1)
MaterialX: An Open Standard for NetworkBased CG Object Looks (1)
What's the best way to start coding viewport shaders for Maya? (6)
Find a cylinder normal based on hit vector from camera (2)
Does anybody code shaders? ( 2 ) (35)
Using Custom Nodes in UE4 - Tips & Links (4)
GLSL for Maya Learning Resources (2)
Problem with GLSL Two Tone Toon Shader (2)
Make custom maya texture 2d node renderable in Arnold (1)
Masking Vertex Animation (2)
Raw HLSL vs ShaderNode System - Which should I stick with? (5)
[Shaders-UE4] Retrieve vertex normal after applying displacement (2)
[Maya/Shader Node] Calcute mesh compress and stretch (5)
Shader branching performance (1)
[MAYA][PYTHON] Custom Material (4)
[Maya][Python] Creating ShaderFx Networks (6)
Need some good resources for teaching myself GLSL shaders? (12)
Learning about the graphic limits of "devices" aka smartphones and tablets (3)
GLSL Shader for Maya 2015 Mac (3)
Generating Noise Procedurally in a Shader (1)
Voronoi Noise + Fractional Brownian Motion Shader (1)
Arnold, problem running under maya.standalone (10)
[MAXScript] Get HLSL annotations in MaxScript (1)
Imgage processing on the GPU (12)
Hardware Rendering with Scripted Material Plugins (3)
3d Painting on custom viewport shaders (4)
[Maya & CUDA build customization] Maya plugin CUDA compile problem (3)
[Maya] CGFX shader tints UV editor image blue (1)
Mental Mill (15)