Danis85

Danis85

Technical | Procedural Artist with a strong foundation in artistic principles, color theory, shape language, composition, and PBR materials. Proficient in Houdini, Substance Designer/Painter, Unreal Engine, Zbrush, Mari, and Maya to create visually stunning and immersive environments. Skilled in developing complex procedural systems that enhance the visual appeal and realism of digital assets. Equipped with a deep understanding of VEX, Python scripting, PySide, PyQt, as well as expertise in linear algebra, interpolation, and quaternions. Passionate about merging technical proficiency with artistic vision to deliver exceptional and captivating visual experiences.