So first, the useful information. I’m going to host or link to any GDC 2010 slides people give me. Just PM or post in this thread, and I’ll edit this post. If you have questions about the slides, please start a thread in General Discussion.
Rob Galanakis: The Old Republic’s Object Model Pipeline
GDC Preview: https://www.cmpevents.com/GD10/a.asp?option=G&V=3&id=589097
My slide notes are fully narrated, so reading them will be much faster and much more effective than the shoddy job I did presenting.
Notes and slides PDF: http://www.tech-artists.org/downloads/GDC2010/RobGalanakis_SWTOR_ObjectModelPipeline_Notes.pdf
Slides only PDF: http://www.tech-artists.org/downloads/GDC2010/RobGalanakis_SWTOR_ObjectModelPipeline_Slides.pdf
pptx: http://www.tech-artists.org/downloads/GDC2010/RobGalanakis_SWTOR_ObjectModelPipeline_PowerPoint.pptx
Zip file containing all: http://www.tech-artists.org/downloads/GDC2010/RobGalanakis_SWTOR_ObjectModelPipeline_ALL.zip
Georg Zoeller: Development Telemetry
https://www.cmpevents.com/GD10/a.asp?option=C&V=11&SessID=10304
Drew Skillman: VFX of Brutal Legend
http://drewskillman.com/GDC2010_VFX.pdf
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You can also find some miscellaneous Autodesk presentations at http://area.autodesk.com/gdc/ondemand10
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The number one comment I got during GDC about TAO was, “where the hell are those t-shirts, man?” The answer is really that: I had burned myself out on TAO before last GDC. Now it took another GDC to energize myself to get back into things. I’m going to sell the Droid I got at GDC, and buy as many friggin T-Shirts as I can, to give out. Stay tuned for some other announcements over the coming weeks, as well. I want to get TAO back on the track it was, doing more interesting things than just being a message board.
Thanks again to everyone for a wonderful GDC!